![]() Because simpleRecenter=true will break non-lighthouse seated mode, and true/false behavior is indistinguishable on lighthouse devices, usage of simpleRecenter=true is not recommended. The workaround instantly applies a second seated recenter whenever a seated recenter is executed. Under adding showLogMatricesButton=true will enable a button in the Offsets Tab that when pressed will write a section to the log file containing the current pose matrix data for tracked devices and universe settings.Īlso under adding simpleRecenter=true will disable a workaround that allows seated recenter to function on non-lighthouse devices. ini file, they must be added under the correct section to function.Ĭurrently the following ini-file-only settings exist: ini file can be found at Users\username\AppData\Roaming\AdvancedSettings-Team\OpenVRAdvancedSettings.ini. There are some features that can only be enabled by directly specifying them in the. Rotates an amount per frame to the left based on settings in motion tab. Rotates an amount per frame to the right based on settings in motion tab. ![]() Rotates a set value to the right based on settings in motion tab. Rotates a set value to the left based on settings in motion tab. ![]() If gravity is inactive: also shifts the user's current y-axis position by offset configured in motion tab. Shifts the gravity floor level by offset configured in motion tab. Recalibrates center/rotation from offsets Swap Active Space Drag to Right Hand (Override)Īctivates space drag on right controller only if left controller is currently active in space drag. Swap Active Space Drag to Left Hand (Override)Īctivates space drag on left controller only if right controller is currently active in space drag. (Optional Override) Right Hand Space Drag (Optional Override) Right Hand Space Turn Override version: will activate instead of non-override during simultaneous activation. Moves PlaySpace based on right controller position while held. Moves PlaySpace based on left controller position while held. Rotates PlaySpace based on right controller rotation while held. Rotates PlaySpace based on left controller rotation while held. Example: binding space turn to single click and space drag (override) to double click on the same physical button. Override actions will take priority over non-override actions during simultaneous activation. All the above also available from a window on the desktop.Īctions associated with motion tab, and motion.Bind VR controller buttons to send keyboard inputs (for example to mute VOIP applications while in VR).Send keyboard inputs (like Alt+Tab, Alt+Enter, Backspace, etc.).Control media players (Pause/Play, Next Song, Previous Song, Stop).Advanced Space Features: gravity, space-turn, and space-drag. ![]() Control microphone as push-to-talk or push-to-mute via VR controller button.Control audio devices, volumes and mirror devices.Display several performance statistics and other statistics (e.g.Floor height fix, for knuckles and wands.Temporarily move and rotate the playspace.Chaperone Profiles: Allows to quickly switch chaperone geometry and settings while in VR.Chaperone Proximity Warning: Several warning methods can be configured.Change several chaperone settings not accessible via SteamVR settings (to e.g.Save supersampling and reprojection settings into profiles.Enable/disable motion smoothing and advanced supersample filtering.This works, and it eliminates the need for Playspace Mover entirely since OVR Advanced Setting now has that ability. To reset your playspace, what I did was head over to OVR settings and selected Space Fix, then selected the Revert option at the bottom. Save bindings and you should be able to move your playspace.Edit your bindings to where you could use Space Drag (For example, on Oculus CV1 controllers, I set A/X for Space Drag on button press).Look for "OVR Advanced Settings" or "Advanced Settings" in the bindings tab.Go to SteamVR settings and go to the Controller section.If "Comfort Zone" is any number other than 0, make it so. Go to "Motion" and enable Space Drag for left and right hands.The newest version of OVR Advanced Settings includes the option for Space Dragging and Space Fixing, which are similar to how playspace mover works in a way. It requires messing around with settings and controller bindings in the SteamVR menu and OVR Advanced Settings tab. In the meanwhile, there is another way to get playspace to work. However for naelstrof's playspace mover it still remains a problem. It turns out that for people using vive trackers whilst running hybrid setups with Oculus equipment, the newest version of Space Calibrator will fix calibration issues and return it to normal.
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